Friday, April 27, 2012

Games Taking a Back Seat to Social Networking on the Phone - All Things Digital

[![][1]
TechCrunch][2]



[****Games** Taking a Back Seat to Social Networking on the Phone**][3]
**All Things Digital**
In the first quarter, consumers spent 31 percent of their time playing **games**, falling from 37 percent a year ago. Likewise, social networking has soared from 22 percent to 37 percent. Social networking on the phone would include **Facebook**, **...**
[Social Networking And **Gaming** Mobile Apps Are Now Neck-And-Neck For Time Spent **...**][2]TechCrunch
[Social networking, **gaming** apps tied in time-spend][4]VatorNews

[**all 3 news articles »**][5]

[1]: http://nt3.ggpht.com/news/tbn/1xNlhIdq8t3HoM/6.jpg
[2]: http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNGugB-BSgL0U8f_F167ipppVsfrqg&url=http://techcrunch.com/2012/04/27/social-networking-and-gaming-mobile-apps-are-now-neck-and-neck-for-time-spent-on-android-ios/
[3]: http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNG1VVJguWK1po3_Vg6g3lN9kwH_rg&url=http://allthingsd.com/20120427/games-taking-a-back-seat-to-social-networking-on-the-phone/?mod%3Dgooglenews_editors_picks
[4]: http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNHejHdGjUKi7Vp3VNH9nv58wb_gYQ&url=http://vator.tv/news/2012-04-27-social-networking-gaming-apps-tied-in-time-spend
[5]: http://news.google.com/news/more?gl=us&pz=1&ned=us&ncl=dzymNF2RAM4sVdM4-b6Z5A-T2_GUM

URL: http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNG1VVJguWK1po3_Vg6g3lN9kwH_rg&url=http://allthingsd.com/20120427/games-taking-a-back-seat-to-social-networking-on-the-phone/?mod%3Dgooglenews_editors_picks

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