**TechCrunch**
The move could make costs unsustainable for some developers, especially considering that they may already pay a 30 percent revenue share to platforms like **Facebook** or licensing fees to Unity. "In the cutthroat, thinning-margin social **games** business, **...**
[**and more »**][2]
[1]: http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNFgnvCGzzclxA6-Fe81dvU1Facl6g&url=http://techcrunch.com/2012/03/29/developers-adobe-flash-charge/
[2]: http://news.google.com/news/more?gl=us&pz=1&ned=us&ncl=dQrtPsvb6o1RYJM
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